Session 2: Physics, Oscillators, Sines & Spectra, Spectral/Additive Synthesis
Physics-Based Sound Synthesis for Games and Interactive Systems
Learn More About This CourseReading: Real Sound Synthesis (Cook) Book, Chapter 4
Extra Reading: Real Sound Synthesis (Cook) Book, Chapter 5
Quizzes:
Assignment 2: Part 1: Two Sines and Interference
Part 2: Pong2: Inharmonic Sine Modeling, plug it into Pong
Assignment Followup From Last Time: Risset Tones and Interference