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Session 2: Physics, Oscillators, Sines & Spectra, Spectral/Additive Synthesis

Physics-Based Sound Synthesis for Games and Interactive Systems
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Reading: Real Sound Synthesis (Cook) Book, Chapter 4

Extra Reading: Real Sound Synthesis (Cook) Book, Chapter 5

Quizzes:

Assignment 2: Part 1: Two Sines and Interference

Part 2: Pong2: Inharmonic Sine Modeling, plug it into Pong

Assignment Followup From Last Time: Risset Tones and Interference

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