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Length
5 Sessions (adaptive)
Price
Audit (Free)
Premium ($10 USD / Month)
Institution
Stanford University
Subject
Business, Music, Music Technology
Skill Level
Beginner
Video Transcripts
English
Topics
Product Management, Program Management, User Experience, Software Engineering, Music Technology Industry
Course Description

Explore how leading audio, music, and video technology companies bring products from idea to market, and discover your career options in the industry! In five 30- to 60-minute sessions, you’ll gain insight into daily life at companies such as Adobe, Universal Audio, iZotope, and more. Learn from professionals who design, engineer, manage, and market leading creative technologies. Examine best practices and responsibilities of various industry roles. Hiring managers will share secrets in navigating the hiring process. And, get your questions answered by our mentor network of creative tech experts and entrepreneurs, who will be online to offer advice in AMA’s and one-on-one office hours.


Continue learning about the creative technology industry in our companion course, Inside the Music and Video Technology Industry.

schedule

This course is in Adaptive mode, and is open for enrollment. Learn more about Adaptive courses here.

Session 1: Overview
This session takes you behind-the-scenes into how the media technology industry really works. We’ll provide a high-level overview of the media technology industry - focusing on the music technology space! We introduce a variety of roles in industry and explore the types of companies available for your future careers.
Session 2: Product Management
We'll look at how media technology companies develop products that consumers love. How do they determine what new products to develop? Or what the new features are? Who makes those decisions? And how do I get to be that person!
Session 3: Program Management
Program management is the secret to helping you deliver on time, on budget, in a scalable, repeatable manner! We'll introduce the Agile methodologies used to help companies like Adobe coordinate a product release with over 1,000 team members and millions of lines of code. Students will learn the key traits of a program manager or scrum master.
Session 4: User Experience
With computing everywhere we go - smart phones, tablets, browser and cloud, desktop, and hardware - product design is everywhere we look. We explore how designers approach the layout, look and feel, and implementation of some of your favorite mobile apps and software. Our mentors provide advice on getting jobs in this competitive space!
Session 5: Software Engineering
Applications like Pro Tools and iZotope RX are used by professionals all around the world - and they need to be easy to use and almost crash-proof. How do software engineers manage millions of lines of code, written over 10 years, with dozens of engineers continuously modifying, updating, and creating new functionality across Windows, OS X, about 10 plug-in formats? We conclude by offering advice for aspiring software engineers.
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Enroll for College Credit

Credit Eligible

Kadenze has partnered with Stanford University to offer this course for college credits.*

How much does it cost?

This course costs $0 USD to take for college credit.

*Upon completion, this rigorous college-level course will provide credits that are recognized and transferable from the partnering institution. Credit as workload and transferability is defined by the granting institution. Participation in these courses does not represent an acceptance decision or admission from the institution that offers them.

Learning Outcomes

Below you will find an overview of the Learning Outcomes you will achieve as you complete this course.

Grading Policy
Course Great Breakdown Chart
Total: 100.00%

Assignments: Associated with each session of the course. Learners are expected to submit assignments each week.

Criteria: Assignments are graded based on:

  1. Requirements: Does the assignment reflect an understanding of the format, proposed submission, topic, purpose, and length?
  2. Understanding: Does the assignment reflect the appropriate effort, originality, insightfulness, and comprehension of the assignment goals?
  3. Communication: Is the assignment presented in a logical, engaging, succinct, and professional manner? Does the assignment adequately communicate the individual or groups talents and mastery of the material?

Participation: Bonus points will be awarded for online discussion section participation. Includes asking questions of mentors, and engaging with peers in the discussion section.

More on assignments and grading:

  • For Premium members: To receive a Course Accomplishment, you must score at least 70% overall in the class.

Plagiarism: We learn by doing our own work, and by collaborating with other learners. Discussing course content and assignments with your peers is an important and helpful way to deepen your learning. However, encouraging others to copy your homework and submit it as their own is a form of cheating. So please don't post your completed assignments or correct answers to quizzes, tests, or other assessments to the discussion forums or in repositories outside of Kadenze.

Instructors & Guests
What You Need to Take This Course

This course is intended for all learners considering full-time positions or internships in the media technology industry. No prior engineering background required. Topics include: Introduction to the music and media technology industry, Product Management, Program Management, User Experience and Software Engineering.

Additional Information

Please note: Taking part in a Kadenze course as a Premium Member, does not affirm that the learner has been enrolled or accepted for enrollment by Stanford University.

Peer Assessment Code of Conduct: Part of what makes Kadenze a great place to learn is our community of learners. While you are completing your Peer Assessments, we ask that you help us maintain the quality of our community. Please:

  • Be Polite. Show your fellow learners courtesy. No one wants to feel attacked - ever. For this reason, insults, condescension, or abuse will not be tolerated.
  • Show Respect. Kadenze is a global community. Our learners are from many different cultures and backgrounds. Please be patient, kind, and open-minded when discussing topics such as race, religion, gender, sexual orientation, or other potentially controversial subjects.
  • Post Appropriate Content. We believe that expression is a human right and we would never censor our learners. With that in mind, please be sensitive of what you post in a Peer Assessment. Only post content where and when it is appropriate to do so.

Please understand that posts which violate this Code of Conduct harm our community and may be deleted or made invisible to other learners by course moderators. Learners who repeatedly break these rules may be removed from the course and/or may lose access to Kadenze.

Learners with Disabilities: Learners who have documented disabilities and who want to request accommodations should refer to the help article via the Kadenze support center. Kadenze is committed to making sure that our site is accessible to everyone. Configure your accessibility settings in your Kadenze Account Settings.

Why Careers in Media Technology?

There is a huge chasm between learners and industry.

Careers in Media Technology educates learners on the roles and needs of the music, audio, and video technology industry, in preparation for upcoming internships and full-time jobs.

We bring exposure, raise awareness, and allow learners to explore and better connect to industry.

Join us to meet the people, teams, departments, roles, and skills behind how leading companies, and to explore how products really go from ideation through mass commercialization.

In partnership with dozens of companies and industry mentors, we are breaking down how some of the great products were made, how these companies operate, and the roles and skills involved. Join us on this adventure - meet and interact with the leading companies in the media technology industry.

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