Edouard Voyer
has successfully completed an online offering of
Generative Art and Computational Creativity
Taught by
Philippe Pasquier
Course Run Dates: November 18, 2016 —
Issued: May 21, 2019
Learning Outcomes
Generative Art and Computational Creativity Fundamentals
- Define, and explain generative art and computational creativity
- Ability to identify, describe, evaluate, critique, and contrast generative artworks and computationally creative systems
Generative Algorithms
• Ability to describe and apply the algorithms used for generative art and computational creativity using the following paradigms: randomness, noise, rule-based systems, agents and Multiagent systems and ecosystems, as well as cellular automata and artificial life.
Programming Generative Systems
• Ability to design, implement, and test generative systems by using MAX at an intermediate to advanced level.