Session 5: Physical Modeling II: 2 and 3-D Systems
Physics-Based Sound Synthesis for Games and Interactive Systemshref:course_info_path(@course) = t('courses.info.learn_about_course_title')
Reading: Real Sound Synthesis (Cook) Book, Chapter 12
Quiz 5A: drums/plates, modes/inharmonics, etc.
Quiz 5B: Delay calculations for rooms and other stuff.
Assignment 5: Pong4: 2D and 3D Sound Synthesis with Reverb and Delays