Session 1: The Time Domain: Sound, Digital Audio, PCM files, Noise vs. Pitch, a Hint of Spectra
Physics-Based Sound Synthesis for Games and Interactive Systems
Learn More About This CourseReading: Real Sound Synthesis Book (Cook), Chapters 1 & 2
Assignments 1A & 2B: Two Sines and Interference and PongGL with Physics and Sound Files
Quiz 1: Sound in air, Sampling, Time Domain, Pitch vs. Noise